Based on the tutorial “Creating a game asset – Shield” by Piotr Bieryt.
Created from scratch by myself in Blender 2.82 and Zbrush 4R7. Textured in Substaince Painter 2020.1.2. Screenshots of a low poly model in Unreal Engine 4.23.1.
malgorzata.bobnis@gmail.com
1 June 2020
Based on the tutorial “Creating a game asset – Shield” by Piotr Bieryt.
Created from scratch by myself in Blender 2.82 and Zbrush 4R7. Textured in Substaince Painter 2020.1.2. Screenshots of a low poly model in Unreal Engine 4.23.1.






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